



Fixed: Error that could happen when the game tried to spawn a decal on a null object.Fixed: The game’s initial loading screen had unlocked fps, causing some long loading issues on some hardware.Fixed: Some cases of side mission items not loading properly (may require a new side mission).Fixed: Faulty collision mesh for filing cabinet.Fixed: Objectives could become stuck on game load, resulting in some broken side mission logic.Fixed: Placed items disappearing from player apartments after a long period of time.Fixed: Framed jersey wall frame spawned too high and could block air ducts.Fixed: Problems loading air vents in ceilings (resulting in a weird hole in the ceiling).New toggle options in the gameplay settings for save game and city data compression.New city data compression: City data is many times smaller and is now included in steam cloud data.Another experimental patch going live to hopefully help with some more issues people have been facing!
